Aloha Karma
A.k.a. QuadA7Xstaller
It all began on March 9th, 2012 at my Bestfriend's birthday. I picked up his phone and he said "let me show you this game i've been playing." From that moment on, I haven't went a day single without thinking of this game. I started out on Pocket Edition back when Survival mode was creative mode without the flying. I built glass shacks and wool houses only to be killed by 13 zombies soon after. A couple weeks later, he mentioned to me that the game would be coming out on the Xbox 360.
Skipping forward to May 9th, 2012, it was basically the day that took over my life. I got home from a Racing event that evening and immediately downloaded the game and played for 13 hours straight. From that day forward, I spent my entire summer making friends and surviving in a small 864 x 864 economy world.
My first "team" was the QuadA7Xstaller Survival Group consisting of myself, my bestfriend xWcSxHectic, and 9 other players. A group that could never get enough of digging dirt and punching trees for hours at a time. This went all the way up until October 16th when Creative Mode was released. From there, we all went our seperate ways and began creating cities. Below you can find some of the first builds I created on our survival world.
Skipping forward to May 9th, 2012, it was basically the day that took over my life. I got home from a Racing event that evening and immediately downloaded the game and played for 13 hours straight. From that day forward, I spent my entire summer making friends and surviving in a small 864 x 864 economy world.
My first "team" was the QuadA7Xstaller Survival Group consisting of myself, my bestfriend xWcSxHectic, and 9 other players. A group that could never get enough of digging dirt and punching trees for hours at a time. This went all the way up until October 16th when Creative Mode was released. From there, we all went our seperate ways and began creating cities. Below you can find some of the first builds I created on our survival world.
In 2013 I spent a majority of the year leading a project called Sinica City. This led to me creating my 2nd team, Craft Legacy. You can see this project below with the Mary Kay sign hanging in the back. It was one of the biggest projects I worked on, taking 9 months to complete and taking over almost the entire world.
In January 2014 I was introduced to some of the current build teams in the MCXBLA Community; Cube Craft Evolved, Builders Unit, Team Craft, Art of Craft, and many many more. From then on, I decided to push my limits on building. I spent 2 weeks building the original Adaline Estate, which you'll see pictured way down below these old screenshots. In February Joey and I decided to start our team By The Square. For the rest of the year us and our 8 members worked on a community world that really didn't go too far.
I spent January - September of 2015 in a new world called Adaline City. In this world I picked up the traditional style of building and worked on my road systems and terraforming.
In January 2014 I was introduced to some of the current build teams in the MCXBLA Community; Cube Craft Evolved, Builders Unit, Team Craft, Art of Craft, and many many more. From then on, I decided to push my limits on building. I spent 2 weeks building the original Adaline Estate, which you'll see pictured way down below these old screenshots. In February Joey and I decided to start our team By The Square. For the rest of the year us and our 8 members worked on a community world that really didn't go too far.
I spent January - September of 2015 in a new world called Adaline City. In this world I picked up the traditional style of building and worked on my road systems and terraforming.
In October 2015 I started working on a world called Kawaii City, later to be named Arcia Grande. This is the world where I spent hundreds of hours mastering the traditional style. This is also the world where I built the revamped version of the Adaline Estate. Arcia Grande continued to be worked on until July 2017 when my cloud saves were corrupted. With the help of Microsoft Support, I completely lost 9 months of progress. It was then that I took a 6 month break from the game. This evaporated our team over time and this is when I went on to work alone. Pictured above are just some of the random builds I spent working on from 2014 - 2017.
From Mid-2016 through 2017 I was part of a group called the Traditional Builders Association. This group continues to thrive in the building community and is one of the best traditional groups around.
It's now 2018. Nowadays I simply stick to myself working on a new project that will hopefully hit the Marketplace by 2019. To say the least, I can fit in with any style of builders seeing as I led a team with over 10 squads and styles. Anymore my goals are for my maps to reach the devices of players around the world. I work full time and play Minecraft. This page of screenshots is basically what my capabilities are to offer. Feel free to contact me on Xbox (GT - Aloha Karma) or on Twitter @Aloha_Karma.
It's now 2018. Nowadays I simply stick to myself working on a new project that will hopefully hit the Marketplace by 2019. To say the least, I can fit in with any style of builders seeing as I led a team with over 10 squads and styles. Anymore my goals are for my maps to reach the devices of players around the world. I work full time and play Minecraft. This page of screenshots is basically what my capabilities are to offer. Feel free to contact me on Xbox (GT - Aloha Karma) or on Twitter @Aloha_Karma.
From Left to right.
The Adaline Estate (Revamp) - December 2015
Maevisin Heaven Manor - June 2017
A Christmas Project - December 2014
By The Square Spawn Hub - Febuary 2014
The Adaline Estate (Revamp) - December 2015
Maevisin Heaven Manor - June 2017
A Christmas Project - December 2014
By The Square Spawn Hub - Febuary 2014